You are far too kind, random internet person. Your hate for me means you are thinking about me, and I'm glad that someone does think about me because, at times, it feels so lonely being as ruggedly awesome as I am. Not to mention handsome. » 8/10/14 4:24am 8/10/14 4:24am

While Admins are allowed to run amok and target people that disagree with them, get called out for their actions, in private might I add, and get to use fancy phrases like 'Watch yourself'. » 8/07/14 4:33am 8/07/14 4:33am

Yeah, I actually wasn't overly fond of Dance of Death. I didn't think it fit well with the rest of the music, either. Don't necessarily get a spy music vibe from it though — hard to describe what it would fit into. The most obvious answer is: not this game. » 8/01/14 6:38pm 8/01/14 6:38pm

Well, after they catered Mass Effect 3 to people completely new to the Mass Effect series, I should hope they won't take comments like Stygian's to heart. I mean, if they were more concerned about keeping each successive game in the trilogy lore-friendly, and make Mass Effect 2 actually matter, then they should… » 8/01/14 11:58am 8/01/14 11:58am

In regards to just communication improving teamwork, I believe it really depends on what game is being played. In Titanfall I've always seen it being played as every person for themselves, and only really teaming up when they have more than one Titan out on the field. » 7/31/14 4:10pm 7/31/14 4:10pm

Wait. When was The TAY Review ever about keeping duplicate reviews off TAY? I happen to remember it being more about things being cohesive between us and publishers, also that if we signed up for a TAY Review we *had* to use the format. » 7/30/14 1:03pm 7/30/14 1:03pm

Divinity: Original Sin Rewards Tactics and Punishes Poor Strategy

Smoke LadyMuscle, an adept and skillful Rogue, who still wonders, to this day, why the Maker christened her with such a name, launched a volley of Static Cloud arrows at a small, ravenous band of grotesque and powerful orcs — stunning them in their tracks, mere meters from where she stood. She sighed with relief,… » 7/30/14 12:45pm 7/30/14 12:45pm